Enter The Cube
by Nicholas and Daniel Dobkin
An Introductory Note:
"Enter the Cube" tells the story of a group of fifth-graders who find themselves in worlds inspired by Nintendo's video games. This is the only place you can find out about Starfox' problems with his foxy girlfriend, why Jarvis is wearing pink spectacles, where Mr. Saturn got a degree in sanitation engineering, and what a Starbucks would be like if transported to Star Haven.
Traffic reports indicate that folks are still reading, and hopefully enjoying, the book, despite the now-legendary status of the Gamecube and other primitive technology memorialized therein. Get the pdf here, and have fun!